Timeline Of My Projects

Frent

01/2025

A first of a kind high preformance ECS/ECF, with built in lifetime management, component events, and more. Culmination of over a year of research, expirementation, and failed projects.

2024's Advent of Code, all days done in one line of code.

1st place submission to a hackathon. A small hack and slash game, and was programmed in 4 hours. Art done by a friend.

Run Gun

08/2024

Made with @MareCochlea and @salamander1983 (github). Submission to the 2024 GMTK game jam.

APUSH Risk

05/2024

Project for my AP US History class. Risk inspired game that takes place during the Civil War.

An editor for a roguelike bullet hell game with glowy colors.

A much better Mandelbrot set renderer using DirectX.

Neon Rogue

01/2024

A roguelike bullet hell game with glowy colors.

Liability

07/2023

A (buggy) online multiplayer risk clone made with a @pathehir (github). Supports all the risk features like territory cards and plenty of graphical and auditory juice!

Prez

07/2023

The card game Presidents in online multiplayer.

Grav Sim

07/2023

A satisfying gravity simulation. The bloom effect is by @Kosmonaut3d (github).

Racing AI

07/2023

A fun AI demo where you can watch AIs train to become better at racing. The neural network was made from scratch.

Mandelbrot Set Renderer

06/2023

A laggy CPU side Mandelbrot set renderer. Pretty.

TrigQuiz

05/2023

Small Winforms app to help memorize trigonometric functions.

Digit Recognition AI

04/2023

A multilayer perceptron trained to recognize handwritten digits. The network and training data, was all done from scratch. A windows forms app was also made to record over 1200 training images.

House Project

03/2023

A short game using Winforms where you search a haunted house for the exit. You need to pick up various items to progress through the game.

EX25_FreeForAll

11/2022

School assignment where we were given free control over what we made.

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